Libgdx project Exception in thread "LWJGL Application". Konnte nicht geladen, Datei. Fehler-log inside

Ich bin ein Neuling in libgdx und habe es setup in android studio. Jetzt bin ich immer diese Fehlermeldung, wenn ich drücken Sie zum ersten mal ausgeführt.

/Library/Java/JavaVirtualMachines/jdk1.8.0_05.jdk/Contents/Home/bin/java 
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: badlogic1.jpg
    at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:140)
    at com.badlogic.gdx.graphics.glutils.FileTextureData.prepare(FileTextureData.java:64)
    at com.badlogic.gdx.graphics.Texture.load(Texture.java:130)
    at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:121)
    at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:100)
    at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:92)
    at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:88)
    at com.TigerBudda.ZombieBird.ZBGame.create(ZBGame.java:16)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:136)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: badlogic1.jpg (Internal)
    at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:136)
    at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:220)
    at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:137)
    ... 9 more
InformationsquelleAutor TigerBuddha | 2014-07-22
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